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(black ops) Humans v Zombies (script) I_icon_minitimeWed May 30, 2012 3:49 am by -+H3R0+-

» Multiplayer Code list [SM8A52] Universal
(black ops) Humans v Zombies (script) I_icon_minitimeTue May 29, 2012 1:00 am by -+H3R0+-

» Prestige 10 & Level 80 code.Auto active [SM8A52] Universal Code
(black ops) Humans v Zombies (script) I_icon_minitimeTue May 29, 2012 12:53 am by -+H3R0+-

» Connection Notifier [Crashzer]
(black ops) Humans v Zombies (script) I_icon_minitimeTue May 29, 2012 12:50 am by -+H3R0+-

» COD: BO II
(black ops) Humans v Zombies (script) I_icon_minitimeMon May 28, 2012 9:06 pm by -+H3R0+-

» Wii Games Button Activator Tutorial by [Bully@Wiiplaza]
(black ops) Humans v Zombies (script) I_icon_minitimeMon May 28, 2012 2:46 am by -+H3R0+-

» }{3R0~S4V3D...
(black ops) Humans v Zombies (script) I_icon_minitimeMon May 28, 2012 2:14 am by -+H3R0+-

» Please Help!
(black ops) Humans v Zombies (script) I_icon_minitimeMon May 28, 2012 2:04 am by -+H3R0+-

» "Ultimate MW3 Code"
(black ops) Humans v Zombies (script) I_icon_minitimeSun May 27, 2012 5:03 am by -+H3R0+-

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Statistics
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The newest registered user is antho

Our users have posted a total of 163 messages in 140 subjects
Poll
Whats The Best Call Of Duty ?
World at War
(black ops) Humans v Zombies (script) I_vote_lcap17%(black ops) Humans v Zombies (script) I_vote_rcap
 17% [ 2 ]
Modern Warfare
(black ops) Humans v Zombies (script) I_vote_lcap17%(black ops) Humans v Zombies (script) I_vote_rcap
 17% [ 2 ]
Black Ops
(black ops) Humans v Zombies (script) I_vote_lcap25%(black ops) Humans v Zombies (script) I_vote_rcap
 25% [ 3 ]
Mw3
(black ops) Humans v Zombies (script) I_vote_lcap42%(black ops) Humans v Zombies (script) I_vote_rcap
 42% [ 5 ]
Total Votes : 12
COD: BO II
(black ops) Humans v Zombies (script) I_icon_minitimeMon May 28, 2012 9:06 pm by -+H3R0+-
The Time is now, COD: BO II:

:.Go here...Or...Go Here.:





A new game:
Escorte: That's a suprised


Sorry for this vidéo, because, it's french:
Go Here !


cheers


Comments: 0
Please Help!
(black ops) Humans v Zombies (script) I_icon_minitimeWed Apr 25, 2012 6:25 pm by Pro Modder (Admin)
guys, i am atm working on this site all the time and feel as though i need more members, could people advertise the site to their mates, over facebook and in any other way possible, guys please help so i can keep the site running!!!

Comments: 3
How To Get Beta's for ubisoft games
(black ops) Humans v Zombies (script) I_icon_minitimeSat Apr 28, 2012 8:29 am by Andyz
If you wanna play the Betas of coming games then simply do this.
Go to the ubisoft website http://www.ubi.com/UK/.
Creat an account
Link up your PSN and/or XboxLive account
Check your emails every so often, you will receive codes.
Go to your consoles store.
Redeem the code
Download the beta
Play it.

I also know this works the same for battlefeild but idk when thats comeing

Comments: 0
xDR34MZx Introduction and applying for admin
(black ops) Humans v Zombies (script) I_icon_minitimeTue Apr 24, 2012 7:24 am by Anonymous
ok , i think i am the best modder on this website so far. But i think pro modder is the best coder .
I think i should be an admin because i was the first person to register on this website! Wink
Also when i finish my latest gametype 'Killers vs Terrorists' ill be posting them all, hope you like them!

Comments: 2
best call of duty ?
(black ops) Humans v Zombies (script) I_icon_minitimeWed Apr 25, 2012 5:38 am by Pro Modder (Admin)
Guys What is your favourite call of duty ?

Comments: 3

 

 (black ops) Humans v Zombies (script)

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Join date : 1970-01-01

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PostSubject: (black ops) Humans v Zombies (script)   (black ops) Humans v Zombies (script) I_icon_minitimeWed Apr 25, 2012 10:57 pm

#include common_scripts\utility;
#include maps\mp\_airsupport;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;


// Humans Vs Zombies

// Made BY MrOwnership

main()
{
thread init();
}

init()
{
thread onPlayerConnect();
thread onPlayerConnected();
}

onPlayerConnect()
{
for(;Wink
{
level waittill( "connecting", player );

player thread onPlayerSpawned();
player thread playerVariables();

}
}

onPlayerConnected()
{
for(;Wink
{
level waittill( "connected", player );
player thread playerVariables();
setDvar("scr_sd_roundlimit", "15");
setDvar( "g_gametype", "sd" );
}
}

onPlayerSpawned()
{
for(;Wink
{
self waittill( "spawned_player" );
self thread doTeams();
self thread doVars();
}
}

playerVariables()
{
self setClientDvar( "cg_brass", 0 );
self setClientDvar( "g_maxDroppedWeapons", 0 );
self setClientDvar( "scr_game_killstreaks", 0 );
self setClientDvar( "scr_game_forceuav", 0 );
self setClientDvar( "sv_cheats", 0 );
}

doVars()
{
setDvar( "g_TeamName_Allies", "^2Humans" );
setDvar( "g_TeamName_Axis", "^1Zombies" );
setDvar( "scr_" + getDvar( "g_gametype" ) + "_scorelimit", 0 );
setDvar( "scr_" + getDvar( "g_gametype" ) + "_timelimit", 2 );
setDvar( "scr_disable_cac", 1 );
setDvar( "scr_game_onlyheadshots", 1);
setDvar( "scr_disable_weapondrop", 1 );
}

doTeams()
{
self endon ( "disconnect" );
if( self.pers["team"] == "axis" )//Zombie team
{
self thread giveZombieWeapons();
self thread uavblock();
self thread zombiePerks();
self.maxhealth = 1;
self.health = self.maxhealth;
self setMoveSpeedScale( 1.3 );
self thread maps\mp\gametypes\_hud_message::hintMessage( "^7You are a ^1Zombie" );
self setLowerMessage( "Welcome to ^1(Y)r.^0Ownership^1*^7's ^1Zombies ^7Vs ^2Humans Lobby." );
self thread doZombieLook();

}
else if( self.pers["team"] == "allies" )//Human team
{
self thread giveHumanWeapons();
self thread uavblock();
self thread humanPerks();
self iPrintlnBold( "^1Zombies ^7can only be killed with headshots" );
self thread maps\mp\gametypes\_hud_message::hintMessage( "^7You are a ^2Human" );
self setLowerMessage( "Welcome to ^1(Y)r.^0Ownership^1*^7's ^1Zombies ^7Vs ^2Humans Lobby." );
}
}

giveZombieWeapons()
{
ZombieKnife = "knife_mp";

self takeAllWeapons();
self clearPerks();
self giveWeapon( ZombieKnife );
}

giveHumanWeapons()
{
Primary = "m1911_mp";
Secondary = "cz75_mp";

self takeAllWeapons();
self clearPerks();
self giveWeapon( Primary );
self giveWeapon( Secondary );
}

uavblock()
{
self setClientDvar("scr_game_forceuav" , "0" );
self setClientDvar("g_compassShowEnemies" , "0" );
self setClientDvar("compassRadarUpdateTime" , "9999" );
self setClientDvar("compassEnemyFootstepEnabled" , "0" );
self setClientDvar("compass" , "0" );
self setClientDvar("compassSize", 1 );
}

zombiePerks()
{
self setPerk("specialty_noname");
self setPerk("specialty_movefaster");
self setPerk("specialty_fastmeleerecovery");
}

humanPerks()
{
self setPerk("specialty_quieter");
self setPerk("specialty_loudenemies");
self setPerk("specialty_fastreload");
}

doZombieLook()
{
while(1)
{
level thread maps\mp\gametypes\_battlechatter_mp::mpSayLocalSound( self, "fire", "scream" );
wait .1;
playFxOnTag( level._effect["character_fire_death_torso"], self, "J_SpineLower" );
wait .5;
}
}

Humans
-only get 2 pistols and no knife at all
-can only be killed by getting knifed by zombie

Zombies
-can only be killed by headshots
-only get a knife
-on fire and make screaming noises
-move faster than humans

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